Squad Hyper

الخيارات

3
Squad Hyper

Squad Hyper

1-يوم
محدّث
تلقائي
متوفر
مفضل
11,03 ﷼
Squad Hyper

Squad Hyper

7-يوم
محدّث
تلقائي
متوفر
مفضل
52,91 ﷼
Squad Hyper

Squad Hyper

30-يوم
محدّث
تلقائي
متوفر
مفضل
101,44 ﷼
الحالة محدّث Son kontrol —

ميزات المنتج

Squad Hyper

Aimbot

Smooth Aim
Smooth lock onto the target, with the speed adjustable from soft correction to instant snap. At mid range in Squad it looks like confident shooting and doesn't trip suspicion from your teammates.
FOV (capture field)
The radius of the zone where the aimbot picks up a target. A narrow FOV means the aimbot only works when you've almost aimed yourself. A wide one grabs enemies on the edge of the screen.
Bone Select
Pick the bone to aim at: head, chest, pelvis. In Squad headshots kill instantly, but at long range it's steadier to hit the body, and the bone switches on the fly.
Visible Check
The aimbot shoots only at visible enemies and doesn't yank your aim toward a target behind a wall. This matters in Squad, where shooting through cover looks suspicious to the anti-cheat.
Team Check
Filters allies out of the aimbot's targets. In Squad shooting your own people is a common problem even without cheats. With Team Check the aimbot physically won't lock onto friendly skeletons.
Key Aim (key activation)
The aimbot only turns on while you hold the key. Hold it and the aimbot guides you. Release it and you shoot by hand. It gives you full control over when you need the help.
Ignore Bots
Excludes bots from the aimbot's priority, handy on servers with AI units where you don't want to waste your aim on useless targets.
Crosshair
A custom crosshair on top of the game's own helps you orient when shooting from the hip and on vehicles, where Squad has no built-in aim point.

Wallhack and ESP

Skeleton ESP
Draws the skeleton of every enemy over the model, so you can see body position: standing, lying down, running. In Squad's thick vegetation this is the only way to tell that someone's gone prone behind a bush.
2D / 3D / Corner Box
Three box options around players. 2D is flat, 3D is volumetric and follows the model, Corner is just the corners. Pick based on eye strain: Corner clutters the screen the least.
Health Bar and Health Text
A bar or numbers showing health over an enemy. See that an enemy is wounded and finish them off without risk. See full HP and decide whether to engage or go around.
Name and Squad ID
Shows a player's nickname and their squad number. Useful for reading the grouping: if three names with the same Squad ID move together, that's an organized group, not random loners.
Distance Limit
Caps the ESP render range. At 500+ meters Squad turns ESP into a mess of boxes, so you set a 300m limit and only see the truly dangerous enemies.
Eye Line (line of sight)
Shows the direction an enemy is looking. If the line points at you, you've been spotted. If it points away, you can flank.
Head Point
A dot on the head of the enemy model, a minimal visual marker for those who don't want to clutter the screen but still want to see enemy positions.
Line ESP
A line from your character to every visible enemy, instantly showing direction and rough distance without needing to read numbers.
Radar (mini-map)
A separate radar with the positions of all players. Adjustable size, so you can put a compact radar in the corner of the screen. In Squad with its huge maps this saves you from getting flanked.
Previewer
A preview of the player model, showing what an enemy looks like with their current gear. Useful for sizing up the threat: machine gunner or medic.

World ESP

Ammo Box
Highlights ammo crates on the map. In drawn-out firefights in Squad ammo runs out fast, so you know where the nearest crate is without breaking off from the fight.
Transport
ESP for vehicles: cars, APCs, helicopters. See where there's a free vehicle and don't waste minutes searching around the base.
Weapons
Shows dropped weapons on the ground. If you run out of ammo for your own, you grab someone else's rifle in a couple of clicks instead of ten seconds of searching.

Memory (internal modifications)

SpeedHack
Speeds up character movement with an adjustable multiplier. In Squad the maps are huge, so SpeedHack lets you reach the right position while your squad is still spreading out. Set the value carefully: x1.3-1.5 looks natural.
Infinity Stamina (infinite stamina)
Removes fatigue while running. In normal Squad after 30 seconds of sprinting your character gasses out and sways, but with this feature you run without stopping.

وصف المنتج

Squad Hyper

Squad Hyper نسخة ESP خاصة لـ Squad. إيمبوت: مجال رؤية وتنعيم وتصفية أهداف; صناديق وغنائم الأرض: اسم ومسافة وندرة. القائمة: English. بدون مزيّف هوية.

Squad Hyper — Squad

Squad Hyper نسخة ESP خاصة لـ Squad. إيمبوت: مجال رؤية وتنعيم وتصفية أهداف; صناديق وغنائم الأرض: اسم ومسافة وندرة. القائمة: English. بدون مزيّف هوية.

ماذا تحصل

  • إيمبوت: مجال رؤية وتنعيم وتصفية أهداف
  • صناديق وغنائم الأرض: اسم ومسافة وندرة
  • ESP للاعبين: مسافة وألوان وإخفاء الفريق/النقابة
نافذة أو بلا إطار. بدون مزيّف هوية. Windows: 10: all builds; 11: all builds. Steam. English.

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