Ancient WARDOGS

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Ancient WARDOGS

Ancient WARDOGS

1-天
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20,19 ¥
Ancient WARDOGS

Ancient WARDOGS

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100,94 ¥
Ancient WARDOGS

Ancient WARDOGS

30-天
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201,87 ¥
状态 最新 Son kontrol —

产品功能

Ancient WARDOGS

Aimbot

Custom key
Aim Key binds wherever you like and the aimbot only works while it is held. Hip fire and shooting at vehicles stay entirely yours.
Bone selection
Aim Bone holds head, neck or torso. Torso forgives mistakes at range, neck and head drop an armoured target in fewer hits.
Prediction
Prediction works out where the target will be by the time the bullet arrives. WARDOGS ballistics are real, and at two hundred metres against a runner you are otherwise shooting empty air behind them.
Radius and range
FOV sets the cone around your crosshair, Distance caps working range. A narrow cone with a short limit is the quietest way to run it.
Smoothing
Smooth spreads the tracking over time instead of snapping instantly. Keep adjusting the slider until the movement on your own recording stops looking different from manual aim.

Aim visuals

Cone drawing
Draw FOV puts the capture circle on screen, so you know where the aimbot will take a target and where you are on your own.
Target point
Draw Target Point shows exactly which point on the model the software is tracking, and Target Point Size scales the marker. Useful while picking a bone: you can see whether the aim goes to the helmet or the chest plate.

Weapon

Recoil control
No Recoil removes muzzle climb. Modular M4s and AK-74s with attachments hold the burst flat, and suppressive fire turns into hits.
Infinity Focus
Aiming never drifts from fatigue or breathing, so the reticle sits on target as long as you need. For scoped work on the long approaches to the zone that matters more than recoil.

Player ESP

Enemies and teammates apart
Rendering toggles separately for hostiles and for your own side. With three factions both are useful: enemies so you do not miss them, friendlies so you do not empty a magazine into your medic's back.
Box and skeleton
Draw Box frames the soldier, Draw Skeleton renders the bones. The pose tells you whether they are holding cover or sprinting into a roll.
Name, weapon, health
Player nickname, the gun in their hands and an HP bar. You finish a wounded runner and simply break distance from a shotgun in a factory corridor.
Distance
Range to every target in metres. On a map where the control zone stretches two kilometres, that is half of your decision making.
Render limit
Render Distance cuts distant markers so the screen does not turn into a wall of boxes during a brawl.

Vehicle ESP

Vehicles on the map
Transport is highlighted by its own module with a name on the marker. You know in advance that a tank is coming round the corner rather than a logistics pickup.
Occupied seats
Draw Seats shows the vehicle's seating and Draw Players Inside shows how many are already aboard. A full helicopter on approach means a squad insertion, an empty one means the pilot is collecting his own.
Separate range
Vehicles get their own Render Distance, independent of the infantry one. Machines stay visible far out while soldier markers keep the horizon clean.

产品说明

Ancient WARDOGS

Ancient WARDOGS 作为 WARDOGS 内部透视发售。自瞄:视野、平滑与目标过滤在菜单里调; 宝箱与地面掉落:名称、距离、稀有度,空箱隐藏; Prediction.菜单:English。不含改码。

Ancient WARDOGS — WARDOGS

Ancient WARDOGS 作为 WARDOGS 内部透视发售。自瞄:视野、平滑与目标过滤在菜单里调; 宝箱与地面掉落:名称、距离、稀有度,空箱隐藏; Prediction.菜单:English。不含改码。

功能要点

  • 自瞄:视野、平滑与目标过滤在菜单里调
  • 宝箱与地面掉落:名称、距离、稀有度,空箱隐藏
  • Prediction
  • Recoil control
  • 自录路线与挂机
请用窗口或无边框. 不含改码. Windows: 10: all builds; 11: all builds. Steam. English.

风险

内部外挂也不等于零封号。先看商品状态。会自己走动的挂,练级号和主号分开。

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