Albion Byster
Variations
3
Albion Byster
Albion Byster
Product Features
Albion Byster
ESP: players, mobs, loot
- Players
- Distance, separate colours for allies and enemies, and independent hiding of your party and guild. Maximum range sits on a slider.
- Loot chests
- Name, distance, rarity from uncommon to legendary. Empty ones get hidden so you do not cross half a zone to something already opened.
- Dropped loot
- A separate layer for what lies on the ground after someone else's fight. Name and distance in their own colour.
- Mobs and chest guards
- Mobs in general, and separately the ones standing by chests. Plus a ground circle showing aggro radius, so you can see the path that will not pull a pack.
- Crystal bosses
- Distance and tier, which tells you whether a given one is worth approaching at all.
- Smugglers
- Smuggler crates and, separately, the caged ones, with a filter for those already opened.
- Gear and spells
- Shows what an enemy player is wearing and which spells they hold, with cooldowns. Icon size, position and offset are adjustable.
Dungeons, wisps, events
- Dungeons
- Random, corrupted, hellgates and mists each in their own colour. Distance and a per-type filter keep the extra off screen.
- Wisps
- Filtered by format: solo, duo or group. Range and distance are configured separately.
- Hunt tracks and events
- Hunting tracks and live events with distance and their own colour. Fishing spots get a layer of their own.
Resources by tier
- Five node types
- Fibre, ore, stone, hide and a shared layer of nodes with resource mobs. Each with its own colour and settings.
- Tier and enchantment
- Minimum and maximum tier from one to eight, with enchantment shown separately. No squinting at every bush looking for the grade you need.
- Charges and depletion
- Node charges are shown and depleted ones hidden. The gathering route follows what will actually give resources rather than the whole map.
Portals and zone map
- Portals
- Distance, slots, own colour. The list sorts by distance, so the nearest exit is visible at a glance.
- Interactive map
- A zone map with markers and dungeon icons, search by zone name, and chest counts listed separately for large group and Avalonian.
- Zone catalogue
- A table of four hundred zones: zone, tier, chests, resources. An Avalon run gets planned before you step through the portal.
Auto-defense
- Potions
- Flask choice between health, mana, resistance and cleanse. Health and mana thresholds, plus a separate health-drop rate. Cleanse triggers on stun, root, silence and slow.
- Helmets
- Cleric Cowl, Mist Caller Hood, Guardian Helmet, Graveguard, Soldier Helmet. Each gets its own threshold and key, and some add DoT detection and an ally health threshold.
- Armour and Astral
- Cleric Robe and Arbiter Robe with ally thresholds, Astral Q and W separately and together, with automatic target selection and a minimum of allies under control.
- Priority
- You set what fires first, the flask or the defensive item. One hotkey disables the whole auto-defense at once.
Auto-PvP
- Weapon rotations
- Eleven sets: Hellfire Hands, Spiked Gauntlets, Soulscythe, Mistpiercer, Longbow, Energy Shaper, Big Frost, Dawnsong, Permafrost Prism, Snow Staff, Rot Staff.
- Cast logic
- Works off a chosen mark from one to nine, with a hard-control requirement, quick cast, a confirmation mode, and targeting for both ground spells and object targets.
- Auto mob killing
- Clears what gets in the way: mobs that dismount you, block gathering or interrupt fishing. It returns to the route after a fight and includes auto-eat and a Q, W, E rotation.
Bots and routes
- Routes
- Record your own loop, display it, set waypoint radius, then start, pause and stop. Routes get saved, renamed and deleted.
- Auto gathering
- Gathering radius, resource filtering through ESP, skipping dangerous mobs, blocking a stuck node and returning to the route.
- Fishing
- Fish detection at seventeen metres, auto cast, auto hook, reel-in and repeat. A spot can be fished out completely before moving to the next.
- Hauling
- A transport bot to and from the city: departure bank, destination bank, bank calibration and travel between cities.
Misc
- Radar
- A separate mini-map with range, size and icon scale. It either follows the camera or stays pinned to one spot on screen.
- Auto loot
- Loot handling with a grid, offset, row count and a delay between actions.
- Player alert
- Pops up when a player appears nearby: detection distance, duration and colour. The single most useful thing while farming black zones.
- View and city
- Maximum camera zoom, fog removal, disabling player rendering in cities to stop frame drops, and auto-declining party invites.
- Battle mode
- On a key it hides all ESP except players. During a fight only what matters stays on screen.
Product Description
Albion Byster
Built for Albion Online: Albion Byster leans on ESP. Player ESP with range, colours and party or guild hide; Chests and ground loot: name, range, rarity; empties stay hidden; Crystal bosses. Windows 10: 21h1, 22h2, 23h2, 24h4; 11: 21h2, 22h2, 23h2, 24h2.. No HWID spoof in the box.
Albion Byster — Albion Online
Built for Albion Online: Albion Byster leans on ESP. Player ESP with range, colours and party or guild hide; Chests and ground loot: name, range, rarity; empties stay hidden; Crystal bosses. Windows 10: 21h1, 22h2, 23h2, 24h4; 11: 21h2, 22h2, 23h2, 24h2.. No HWID spoof in the box.
What you actually get
- Player ESP with range, colours and party or guild hide
- Chests and ground loot: name, range, rarity; empties stay hidden
- Crystal bosses
- Smugglers
- Dungeon and portal marks, sorted by distance
- Wisps
- Hunt tracks and events
Risk, plainly
Private software still carries a ban risk. Read the live status on the listing. Keep farm accounts off the main if the build automates movement.