ABI Web Radar Byster
Variations
3
ABI Web Radar Byster
ABI Web Radar Byster
Product Features
ABI Web Radar Byster
Map
- Six ABI locations
- Farm, Valley, Armory, Terminal, Northridge and TV Station. Drop into a raid and the radar opens the right map, or pick it by hand.
- Floors and levels
- The floor is detected automatically or switched manually. Indicators tell you who is above you and who is under the floor.
- Zoom and panning
- Wheel and mouse on a PC, pinch and finger on a phone. Your zoom is remembered and does not reset when the map changes.
- Follow mode
- The map travels with your character and keeps him centered, so you are not dragging the view mid-run.
- Shared map
- The radar link can go to your squad so everyone reads the same picture of the raid.
Players and bots
- Enemy markers
- Every enemy with nickname, Team ID and range to you. You know at once whether one guy is pushing or a full squad.
- Bots and AI Players
- Regular NPCs and AI Players sit on separate layers, so a fake human never passes for a live opponent.
- Target health
- Current and maximum HP on the marker. You see who walked out of a fight beaten up and who came in fresh.
- Alive, knocked, dead
- Knocked targets can be marked by color, by text or by both. The map is enough to decide: finish them or walk around.
- Weapon and protection
- What the target holds and which helmet and armor tier he wears. That is enough to take the fight or skip it.
- Inventory value
- The sum a player carries sits next to his nickname. You hunt the rich runs instead of guessing.
- Facing direction
- Where the enemy is looking right now. You can tell whether he is tracking you or you can slip around the flank.
Teams
- Grouping by Team ID
- The radar collects enemies into squads on its own and paints each one its own color. Colors can be set by hand.
- Squad lines
- Members of one group are joined by lines, so a runner who fell behind or swung wide is obvious at a glance.
- Member card
- For each member of a group you see nickname, weapon, helmet, armor and inventory value.
- Settings panel
- Compact, collapsible and movable into any of the four screen corners so it never covers the map.
Perspective
- Teammate view
- Switch the radar to an ally and read the raid through his eyes. Handy when he enters an unfamiliar building first.
- Pick by marker
- A teammate is chosen by clicking his marker, and you can jump back to your own character any time.
- Recount from the ally
- Distances and floor are measured from the chosen player, and follow mode moves to his marker too.
- Choice is remembered
- The selected ally carries over between matches, so there is nothing to set up again next raid.
Loot
- Ground items
- Name, icon, quantity and price. You know what is lying in a room before you step into it.
- Six rarity tiers
- Every tier has its own color, so the expensive stuff reads with peripheral vision.
- Price and rarity filters
- Set a minimum value and the tiers you care about, everything else never reaches the map.
- Backpacks apart
- Ground backpacks show up past the rarity filter, while the ones inside corpses are kept out of that list.
- Containers with contents
- Crates are marked together with what is inside. You run to one container instead of checking them all.
- Corpses and their loot
- Bodies of players, regular bots and AI Players with contents. Bot and AI Player corpses hide separately.
- Corpse value filter
- A body shows only when it holds more than the sum you set. Empty ones stop cluttering the map.
- Hide other floors
- Loot from other levels leaves the map so your own floor stays readable.
Display
- Four sets of colors
- Your character, allies, enemies and bots are colored separately to match the scheme you are used to.
- Element sizes
- Markers, font and the health bar run on sliders. Bigger on a phone, smaller on a wide monitor.
- Helmet and armor labels
- Protection indicators go above, below, left or right of the marker, whichever reads faster.
- Other-floor opacity
- Players and bots on other levels dim down without disappearing from the map.
- PC, phone, tablet
- The same radar opens on all three screens and the interface fits itself to the width.
Product Description
ABI Web Radar Byster
Built for Arena Breakout Infinite: ABI Web Radar Byster leans on radar. Chests and ground loot: name, range, rarity; empties stay hidden; Floors and levels; Zoom and panning. Windows 10: all builds; 11: 21h2, 22h2, 23h2, 24h2, 25h2, 26h2.. No HWID spoof in the box.
ABI Web Radar Byster — Arena Breakout Infinite
Built for Arena Breakout Infinite: ABI Web Radar Byster leans on radar. Chests and ground loot: name, range, rarity; empties stay hidden; Floors and levels; Zoom and panning. Windows 10: all builds; 11: 21h2, 22h2, 23h2, 24h2, 25h2, 26h2.. No HWID spoof in the box.
What you actually get
- Chests and ground loot: name, range, rarity; empties stay hidden
- Floors and levels
- Zoom and panning
- Follow mode
- Radar / mini-map: range and icon scale
- Player ESP with range, colours and party or guild hide
- Target health
- Recorded routes and automation
- Weapon and protection
Risk, plainly
Private software still carries a ban risk. Read the live status on the listing. Keep farm accounts off the main if the build automates movement.